#103 Geralt kehrt zurück...nach 12 Jahren
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00:00:25: The Witcher had getwittered Medallion's humming.
00:00:28: That can only mean one thing, it is time to announce the Witcher III Wild Hunt Songs of the
00:00:34: past!
00:00:35: This brand new expansion for the WitcherIII Wild Hunt will take you Garret of Rivia once more.
00:00:43: It's being co-developed with full series and it is coming to PC, Xbox Series X & S and Playstation V in twenty twenty seven.
00:00:50: stay tuned for information in late summer.
00:00:54: Sachsen dazu.
00:00:55: eine neue auch schon lange gerüchtete dritte Witcher expansion erscheint vierzehn Jahre nach release.
00:01:05: I would say that at last the other two expansions should be played.
00:01:09: I haven't done it yet!
00:01:10: Me
00:01:11: neither, but those are often... ...expansion in starting lines and things go on for like twenty or thirty hours.
00:01:16: These are actually your own games.
00:01:18: Right?
00:01:18: Exactly.
00:01:18: If we're
00:01:19: talking about... It's...
00:01:20: It is cleverly.
00:01:20: It really
00:01:20: is clever because- At least what i've read out there- The bridge between Uichaa III & Uichaaa IV, which is called Ziri And it should also be a bit of the gap to one potential Witcher I Remake, which is developed by Fools Theory according to the news.
00:01:47: And these are former CD Projekt Reds developers so everything remains in-house.
00:01:54: Yes but it's a Polish studio.
00:01:56: what they did is
00:01:57: Trauma
00:01:58: Torque or whatever that means?
00:01:59: I think an adventure and... Something else relatively well-known, I actually wrote it down.
00:02:07: The Days Long Gone... No!
00:02:08: Do you know the Days Long gone?
00:02:10: I don't know.
00:02:11: I do
00:02:11: know from the brain, but in fact i didn´t record
00:02:13: that yet.
00:02:14: It is definitely wild.
00:02:16: I just wanted to say that the expansions are also going on for twenty or thirty hours.
00:02:23: That's nothing we can get rid of now.
00:02:25: and let me tell you while we're at the PS three Xbox three sixty era.
00:02:28: Then it would have been just all single games.
00:02:30: If you had Witcher four, Witcher five and Witcher six already now instead of pulling that up so big, right?
00:02:38: It's
00:02:41: still cool because the witcher is still current.
00:02:44: It isn't only about the game but also the series as well And the books are still being read.
00:02:48: There are comics, there is an animation
00:02:50: film.
00:02:52: So after Witcher three nothing has happened
00:02:54: anymore.
00:02:55: Do you believe then?
00:02:57: I mean we know plays with Ciri.
00:03:01: We have one more adventure with Geralt, which is explicitly on Witcher III.
00:03:06: How can you imagine that?
00:03:09: What's going to happen
00:03:10: here?!
00:03:11: Geralt will die!
00:03:11: Is there anything else he wants to do without the death of him?
00:03:17: If it were to die
00:03:17: then this would be a brave move because I think this courage lacks many developers.
00:03:24: Just sending a really crazy popular main character once in his life?
00:03:31: I'm not sure.
00:03:32: It could also be that they make an emirite from the theme, which simply pulls back and then leaves the stage in the fourth part of it.
00:03:40: No idea.
00:03:42: Since this
00:03:43: game is called Songs Of The Past... also gesängel der vergangenheit und das ganze witcher universum ja nun nicht auch abwegig ist bezüglich zeiten und raumsprüngen?
00:03:55: ziri erzählt zum beispiel witcher drei dass sie in a cyberpunk welt war könnte ich mir vorstellen dass er das spiel generell einfach völlig woanders spielt und die ganze zeit halt auch gar nicht da is und siri dann halt auch auf der suche vielleicht nach ihm ist in diesen vergangene welten und du spielst halt abenteuer in diesen anderen.
00:04:12: As always, although you have to say it on the official art.
00:04:16: There was already a... I don't know if this is a more famous opponent?
00:04:21: It doesn´t seem so far from the Witcher canon or something like that.
00:04:26: It looked quite wild again and there are theories around here as well.
00:04:35: but Yeah, it is crazy in any case.
00:04:37: As I said that has been reported for a long time already.
00:04:39: In addition to the remakes you have heard one or two times It was actually an expansion although no what should we say?
00:04:46: There were last of the expansions to Diablo II The game from two thousand and one.
00:04:51: so Let's discuss myself
00:04:54: as a fan.
00:04:55: I'm glad.
00:04:56: I still think The Witcher III is personally the best RPG So it's not a JRPG, but a real, solid RPG and the best I've ever played.
00:05:10: But in Witcher III, I don't know... I spent about hundred, twenty or thirty hours.
00:05:16: And that is very, very much for me already!
00:05:19: That's why I was rather afraid of the add-ons because as you said they are just like other full-fledged games.
00:05:28: But I think now the motivation could be there.
00:05:33: Has Hatwitcher III already got a PS-V version?
00:05:37: Not just ports, but really with the strengths of the PS-v and so on!
00:05:41: Then it's time for you to use it again.
00:05:42: It would
00:05:43: have been cool if they released a complete edition with one fan.
00:05:48: Especially when they build up each other... Because my last release was like a disc thing where... No, that was Cyberpunk.
00:05:57: Richer is okay But anyway, I'm looking forward to it too.
00:06:01: I can only connect your words.
00:06:02: I love the Witcher.
00:06:04: iiii is for me also the best western fantasy role-playing game of all time although
00:06:18: with the Skate
00:06:21: III The best round-based is Baldur's Gate III, the best action fantasy roll game is The Witcher III.
00:06:27: The best action sci-fi roll game was Effect II
00:06:31: or I can connect to that.
00:06:35: Maybe just a short info on all of us today as we know each other very well.
00:06:41: That means we are a duo today, but of course we didn't bring as few topics with us.
00:06:52: Maybe it will be just because there is no CUNYBIRD at the moment.
00:06:55: But I have another nice idea and yes... I don't think that's more to say anymore, right?
00:07:01: Yes.
00:07:02: Dear Matthias, if you hear us one nice holiday in Schinwilly!
00:07:05: Exactly.
00:07:06: I also want to say that we are talking about the best western role-playing games of all time.
00:07:10: By the way, one more favorite is Gothic.
00:07:14: The last thing i posted on whatsapp was a little tip for you guys.
00:07:21: There will be the Gothic Remake soon and there's a pre-order box at the media market around our door which costs ten euros!
00:07:28: So if you buy it then you get ten euros well written on the remake and pay only forty euros instead.
00:07:36: No, fifty instead of sixty euros.
00:07:37: What you get for that is not only this nice pop shoe but also a game in it and the original gothic classic for the current consoles which are looking at the video version from podcasts I'm holding here right now in my hand.
00:07:55: That's really an independent release by Gothic Classic with its own disc completely playable.
00:08:02: The game itself comes only at the end of summer, officially on the market.
00:08:06: If you play it in the console house then there is really a message from the developers where they say hey thanks for the suggestion.
00:08:13: as a small thank-you we have already packed this game with us as bonus and above all that's just the original version.
00:08:19: It's a bit polished up by resolution but basically always the same cream like before.
00:08:27: For ten euros.
00:08:28: The stand read loan release costs thirty euros so you save.
00:08:31: This is actually an absolute no-brainer.
00:08:34: You save ten euros on the remake, you have for ten euros a Gothic classic that would otherwise cost thirty euros.
00:08:39: if of course I'm interested in this
00:08:42: game
00:08:43: and yes, you've got... gothic content, right?
00:08:46: Grandiose classics!
00:08:47: I just wanted to briefly mention it again in my podcast.
00:08:49: I posted it already at Twitter and maybe we'll show it sometime in our pick up video but only want to throw
00:09:00: it back into the video.
00:09:05: But there are even
00:09:06: more.
00:09:06: This is the same
00:09:07: game as standalone
00:09:08: on
00:09:08: Switch.
00:09:11: That's why I don't
00:09:12: need it anymore,
00:09:14: but
00:09:15: I think that's cool.
00:09:17: It really is a gift!
00:09:25: It's a box down there.
00:09:27: The Pup Shuba is just like the pre-order box, it has its own cover and it says Goffy Classic with everything on top of that.
00:09:35: With your own disc... The production costs?
00:09:38: I have no idea!
00:09:39: Cool thing, THQ Nordic.
00:09:42: Super!
00:09:42: I think it's really good and you just have to praise that as well.
00:09:45: What else do we need?
00:09:46: There is a minimal patch to download which took about one second.
00:09:50: I don't know if this is only bug-fixing or not... ...I assume the game can still be played offline but some of them are important in terms of design.
00:09:59: I didn´t like it at all.
00:10:02: Let me go through some more news.
00:10:05: One funny news for sure.
00:10:08: Asha Sharma, the CEO of Xbox has recently tweeted.
00:10:12: Xbox or XBox?
00:10:14: So XBox was written big
00:10:16: like it used to be.
00:10:16: The B and the... Exactly!
00:10:18: Or just a...
00:10:19: Bigger than the B.
00:10:21: Small O, small x. How was that in recent years?
00:10:24: Just a poll without any things.
00:10:28: About sixty-five percent of people at about twenty... Not quite.
00:10:31: Okay guys, we had a short technical problem.
00:10:34: It's just going on here now.
00:10:35: We never had that in the podcast yet.
00:10:38: I hope you could tell me what i wanted to say.
00:10:41: Asha Sharma has asked for an interview like I said on her twitter channel if xbox is big or small should be written down.
00:10:49: Sixty-five percent of people have decided that xbox will be written big right away.
00:10:53: so everything is big and immediately the official Twitter channel changed its name so officially rebranding.
00:11:00: xbox is now officially a big script canon.
00:11:04: there was not even time so I should lie but i mean it wasn't at all the time where that X was written in large then binding line and then boxing again big.
00:11:16: somehow something
00:11:17: like this can be here because you have to pay two thousand times maybe.
00:11:21: yes,
00:11:21: that's right.
00:11:23: At the very beginning of my life almost I had an experience But I don't know anything about myself.
00:11:28: Yeah, that's what I wanted to
00:11:31: say again.
00:11:31: But we've already talked about the last two or three episodes.
00:11:35: They're talking... they're shooting... We'll upload them on the left side of
00:11:40: the screen!
00:11:40: That would be great too if
00:11:41: it was necessary once
00:11:41: in a while.
00:11:44: Where we can talk from Xbox and have a quick look at Sony as well because they also have one big showcase for June the second.
00:11:52: so when you hear this tomorrow They announced a huge state of play.
00:11:58: It takes an hour, but what's curious is that they did it two weeks before and never do this again.
00:12:03: And you invited them to your live audience which I find totally awesome!
00:12:09: Xbox has already done so too.
00:12:12: The E-three feeling seems to be back somehow... A big fan of the State Of Play is of course in Marvel's Wolverine, but when you look at it from a live audience and announce an hour or two weeks earlier... ...you have potential for something great.
00:12:32: And if yes what?
00:12:33: Honestly!
00:12:34: The State of Plays have become a bit like the Nintendo Direct for me.
00:12:39: I've been looking forward to it several times and here and there, too... ...I had some expectations and I've always been disappointed in my past paintings.
00:12:50: Well, that was the last one which was quite okay because all these Chinese games were announced.
00:12:57: This is one with the devils and so on.
00:12:58: For example this was pretty cool!
00:13:00: Before all the states of play that were there, like in the past three or four, I went out a lot.
00:13:07: That's why I don't want to expect so much from them at all and just hope they show more first-party material as well.
00:13:16: Of course PS five is delivered with great third party games which we'll talk about later on but this first party caliber... Life Sony and some of them are a little bit shoddy, you know.
00:13:30: Yeah so it's going to be a bunched up.
00:13:33: that Nordy doc.
00:13:35: What do I have to show?
00:13:36: Not yet.
00:13:37: Jason Schreier last time is also something good which
00:13:40: has been read That the
00:13:42: intern is probably already a few in Hagen or in Argen by Sony.
00:13:47: they don't really like it very much that this year this generation hasn't put any game on the market.
00:13:54: Un-summon on Kohle verbreed mit intergalactic das mit Abstand teuerste Spiel was sie vom Budget her, was Sie bisher gemacht haben.
00:14:00: Aber wie alt ist denn The Last of Us?
00:14:02: Zwei schon
00:14:03: sechs Jahre.
00:14:05: Ja guck mal Sechs Das ist
00:14:08: eine ganze Konsolengeneration in kein Wunder.
00:14:10: und dann ist es ein L. er habe ich auch gelesen Ein LA based studio also ein Studio dass in LA ansässig ist.
00:14:16: das heißt jetzt werden la Loan Löhne bezahlt.
00:14:19: ne, es ist nicht so wie in China oder sonst wo meistens sind.
00:14:22: ja dann diese ganzen film auch einen günstigen.
00:14:25: Arealen angesiedelt nein die sind halt in der prime lage.
00:14:27: nla die haben richtig Personal kosten und das
00:14:31: ist ein Ruf auf.
00:14:32: Yes, we worked on a lot of good games.
00:14:34: And with The Last Of Us II they released
00:14:37: a
00:14:37: really big game at the end and then you managed to create huge footsteps yourself.
00:14:52: The fans have expectations that Sony will earn money.
00:14:56: Of course, they pump money into a studio like this.
00:14:59: But if nothing comes of it... I would say as an employer that what are you doing there?
00:15:05: I
00:15:05: read the problem is because she was so highly qualified and was given the free hand or more budget available to her.
00:15:13: She got herself hired by many people, bigger and wider.
00:15:18: And when you do something like that then suddenly Bureaucratie apparatus to do.
00:15:24: And you can't must delegating and you brought hierarchies, then is the typical Bethesda problem.
00:15:30: there's no vision.
00:15:34: Can man on the top or from a top and he had decided, so then it's all going to be in team.
00:15:39: besprochen und dann mit so vielen leuten brich mußt du halt sehr viel besprechen oder bist Du halt den typischen IT job emails & meetings e-mails&meetings na.
00:15:49: Und nichts passiert.
00:15:50: nann meetings um die Meetings zu briefing und such stelle ich mir das davor und dann hast du?
00:15:56: ja I'm curious.
00:15:58: It really has to be that thing now, otherwise we'll probably see a hundred jobs places at Naughty Dog.
00:16:06: I go from Genswäse, maybe even more or something else.
00:16:10: Yes it would already bring some if they just show an exquisite look on intergalactic.
00:16:17: Hey forward step!
00:16:22: We
00:16:26: have
00:16:29: developed so looks like and there seems to be one next
00:16:33: time.
00:16:33: That's pretty cool but no idea.
00:16:35: I guess that's what will happen.
00:16:38: One more thing, maybe the new game by Corey Barlock or God of War Shropford by Santa Monica Direct data from the director.
00:16:47: Yeah, yeah or just another intergalactic gameplay Or something like that may be also intergalatic game play.
00:16:54: The opener then come in with a re-review announced and the other big thing comes at the end.
00:16:58: I had this feeling but it's going to be a great show A great show.
00:17:03: Then again i have one more little news which i wanted to talk about.
00:17:10: It is very hot and fits into what you've been doing for the last weeks.
00:17:16: Welf had the prices for Steam Deck in the USA.
00:17:20: And not only
00:17:22: Nintendo-like, but one terabyte of OLED goes from six to forty nine dollars up to nine hundred and ninety nine dollars high!
00:17:31: The five hundred twelve variant from five hundred and forty nine on almost eight hundred so nearly two hundred fifty respectively ... Three hundred dollars price rise for a handheld that is already five or six years old.
00:17:48: It's almost outdated, it's technical and there are also incredibly many alternatives in Sweden.
00:17:55: There should
00:17:55: be an outdoor stock as well?
00:17:57: I've read
00:17:57: about this before... There will probably still be some.
00:18:00: Soon the new thing will come up but... I don't know.
00:18:04: we said
00:18:05: at least once Gaming is becoming more and more luxurious.
00:18:11: And yeah, it's still getting worse.
00:18:14: Well...
00:18:15: Yeah I'm not really sure about that.
00:18:21: On the other
00:18:21: hand maybe also on this topic gaming
00:18:25: etc.,
00:18:25: I currently have a cooperation with GeForce Now on my channel right now.
00:18:32: so basically i got an ultimate membership.
00:18:38: I've done the whole thing on my TV.
00:18:40: Very normal native about the GeForce Now app.
00:18:44: It's an Android TV, very normal.
00:18:46: You can download it and connect with a glass fiber.
00:18:51: Hey that really works great!
00:18:54: Then you have nothing else but a TV and controller And who doesn't need one?
00:19:01: And then your games in four K and twenty FPS DLSS and hate not seen.
00:19:08: Just play without a console.
00:19:09: and such an ultimate opportunity costs three, I think two hundred or two hundred euros.
00:19:13: In the year it's worth it.
00:19:16: if you say hardware is just too expensive for me in the
00:19:24: long run .
00:19:24: And still want to play new games.
00:19:26: Think about it now
00:19:27: just twenty years on.
00:19:28: Right?
00:19:28: That's the future!
00:19:29: There will
00:19:29: be no other way.
00:19:30: It's only one app.
00:19:32: You don't need any hardware.
00:19:33: I think
00:19:34: of MP-III or music that was also like, no you had to do it.
00:19:38: That's the sound loss and so on.
00:19:40: at some point.
00:19:40: everyone heard Spotify today.
00:19:42: You know?
00:19:42: Nobody thinks about it anymore!
00:19:44: You can put Spotify in there now and pay for it then.
00:19:48: what else could be done if your quality is as important here?
00:19:51: because you just buy Ultimate Ultimate GeForce Now and get even more bandwidth available.
00:19:54: Over a short time we all have to look forward with this idea.
00:20:01: I don't think there's going to be any hardware
00:20:05: anymore.
00:20:06: You just don't need it anymore, right?
00:20:09: And you don't really have to... It starts with the games.
00:20:13: You don't even need games on CD nowadays either.
00:20:15: Even Nintendo is starting out with some sort of
00:20:18: patch
00:20:18: now and
00:20:19: then.
00:20:19: No!
00:20:19: Can i switch this off for a second?
00:20:21: I saw my laptop battery was still at forty percent.
00:20:23: I also don't want that the laptop will break if we can't record the podcast.
00:20:27: You see, today there are quite a lot of small and big technical problems.
00:20:36: As you can see I just moved into the basement because it's too hot up here on the top floor in order not to stay out of this.
00:20:48: It is very hot and accordingly I have such a provisional podcast tool set.
00:20:57: I hope that no more technical problems will occur to me.
00:21:02: I'm sitting with a very, very old laptop and trying here... What do
00:21:12: you say?
00:21:12: Your critic has our technology?
00:21:13: No!
00:21:14: I told myself today in a very provisional cellar with an old laptop Because it's just called
00:21:23: pig in my room up there.
00:21:25: Not for me, God.
00:21:25: So funny or something like that.
00:21:26: But you're still here anyway, like ten degrees warmer because I know and this is totally chilly.
00:21:31: so no not really chilly but we can live quite well here.
00:21:35: let's say okay do you want to say anything about the Steam Deck?
00:21:39: No
00:21:39: i don't mean to say the Steam deck simply only saying maybe you've read Let's go over the bridge to Nintendo.
00:21:47: They announced a Day One patch for Star Fox, which will appear next month.
00:21:51: That is unusual for Nintendo because they usually deliver their games fully on cartridge.
00:21:57: It isn't like that with Star Fox.
00:21:59: As far as I know it was the first bigger game of the day one patch.
00:22:08: The question is... Is it an exception or can we set up on Nintendo now that the games are no longer fully available on CDs?
00:22:16: And although they already have the first software here, Game Key cartridge release.
00:22:21: So even those go along and don't take the game for short or long as you said simply from physical media, but then also from consoles.
00:22:37: One has a Playstation own app and Xbox had an App on the Nintendo app And you can play everything about it.
00:22:45: You want to pay maybe your eighty euros per month which is of course Maybe not at all such a bad deal if for that you are able to play all new games and this is in the future.
00:22:57: The only reason why I think purists like us will stay with the bar is just You are the master of your own game, so to speak.
00:23:09: So if you... especially old physical media they can't take us away from it anymore.
00:23:12: but that's also a danger because games have changed so much that
00:23:16: they don´t
00:23:17: do anything with the original game.
00:23:19: There are some examples by Darksiders III about Lies Of Pi where the difficulty has been changed and so on.
00:23:27: or we won´t even talk about Live Service Games.
00:23:30: And just the topic retro Gaming der Zukunft existiert dann einfach gar nicht mehr.
00:23:35: Wenn du dann irgendwann zwanzig, dreinfünfzig irgendwie sagst hey ich hab quatscht seit zwei tausend-zwanzig erschienen ist... ...dann hast du vielleicht Pech weil das Spiel ist nicht vollständig.
00:23:47: WCD und der Service den gibts garnicht mehr.
00:23:50: Dann kannst du es nicht mehr herunterladen bei Feierabend, da kannst du sie eben nicht mehr spielen.
00:23:54: Anders heute!
00:23:55: Ich habe ein Fairchild Channel F von neunzehntundhundertsexton-siebzig und das Ding funktioniert heute noch.
00:24:02: Ja geil Well, but I think we both have often enough here in the podcast.
00:24:08: Exactly for Pledia and talking about it.
00:24:11: Right?
00:24:12: I also
00:24:13: brought a few news that you might be able to talk about.
00:24:15: One topic has already been raised by us at the Whatsapp group.
00:24:20: Warhouse Studios announced two new games because they haven't
00:24:25: talked
00:24:25: about them yet.
00:24:26: We should definitely talk about
00:24:28: this.
00:24:28: Exactly.
00:24:28: They announced
00:24:29: on Twitter that they're going to develop another Kingdom Come adventure, because I don't know if it's a spin-off or something like this and I think that was interesting as well.
00:24:44: One...I'm reading from Open World Rollin' Game in the great Middle Earth universe!
00:24:53: That is...perfect
00:24:54: match would i say.
00:24:56: We didn't have any of that in mind.
00:24:59: What would it be?
00:24:59: A CUNYBAD or something like this, the developer...
00:25:02: I thought so
00:25:04: too!
00:25:04: That's a dream scenario actually.
00:25:07: A certified studio which makes similar games gets a top license and just makes gold with them.
00:25:13: It's going to be awesome.
00:25:15: I'm looking forward for those who were announced.
00:25:18: now are also two projects.
00:25:19: No idea how long they'll last probably one whole piece more but what happens is cool.
00:25:26: There I wanted to throw in again, where you just said that a certified developer study gets a dream license.
00:25:31: Perfect match!
00:25:32: Have you seen the rating at first light?
00:25:34: The new game by IO Interactive, the Hitman makers who now have got James Bond IP.
00:25:38: I haven't seen
00:25:40: it yet and I'm playing right away.
00:25:41: so I didn't want any spoilers or anything like that because if they don't tell me but maybe you're looking
00:25:48: for something to talk about later on Yeah, with safety.
00:25:51: We're
00:25:52: going to talk about games that we currently play and first light is part of
00:25:59: it for me.
00:26:00: Cool!
00:26:00: Let's do this later.
00:26:01: Another brand-name info you can also use today is that Square Enix Dragon Quest XII has been announced Mal wieder.
00:26:13: eigentlich war schon angekündigt, aber das ganze ist wohl irgendwann mittendrin verworfen worden.
00:26:19: Das war dann so eine Metroid Prime.
00:26:21: vier Situationen also jetzt nicht mit dem komplett neuen Studio Aber die haben die Entwicklung quasi über Bord geworfen und haben von vorne angefangen Und haben Quasi Jetzt Drenquest twelve beyond dreams angekünnigt also mit neuem Untertitel Haben auch schon erstes gameplay gezeigt.
00:26:38: ich habe das gesehen
00:26:39: ja hab ich gesehen Gameplay.
00:26:41: I would say it was impressive.
00:26:43: One
00:26:44: teaser, one teaser.
00:26:47: Is it stylistic in the direction of Rank Quest XI?
00:26:50: If you played that, which is also a full-fledged tradition and everything sees from the landscapes... ...from the vegetation, I think that's incredibly beautiful!
00:27:00: Really really cool.
00:27:01: Character design is so hit and miss i'm not a big fan must admit by Akira Toriyama.
00:27:07: what character design applies?
00:27:09: I don't know about Dragon Ball or Dragon Fest, but basically it makes you want to do more.
00:27:17: The question is when will this come?
00:27:20: Because the development has started from scratch again.
00:27:24: they said yes, please be patient a little bit No idea.
00:27:28: But to make it good again, they probably announced DreamQuest Monsters at the end of their presentation where I'm not sure if this is a reboot or remake of the Monsters series.
00:27:41: It's like a spinoff story from DreamQuests but that doesn't put so much depth into being able to
00:27:47: share it.
00:27:47: Monsters are Pokemon clones right?
00:27:50: Yes
00:27:51: exactly Yeah, so first of all to Dragon Quest XII.
00:27:54: So I thought the trailer looked very appropriate for sure.
00:27:58: It looks like a really pure Nintendo game?
00:28:01: Yes exactly!
00:28:02: If you look closely it's still a little bit of detail, but that doesn't matter because this style is just as it is and it looks super fairy tale-like, super beautiful... It takes up one hundred percent this style from eleven and does it again Much nicer than I thought.
00:28:18: Of course we can expect the same as always, so very standard... What is it?
00:28:22: Standard but very old-fashioned JRPG costs with round-based fights.
00:28:29: Very focused on buffs and debuffs.
00:28:31: The most classic of all classic fighting systems that you actually only have has a lot of fans too!
00:28:36: I found the eleventh part also great.
00:28:39: i played through it didn't ballad in for like seventy or eighty hours.
00:28:45: They always have fun, but the Dragon Quest games don't get me as crazy about how it should be.
00:28:50: I'm not
00:28:51: sure if it's because they're so long...
00:28:53: I've played one-two-three-five and... I don't know whether there are eight of them!
00:28:57: And in any case, eleven is the only thing that i've played through.
00:29:01: They're just charming.
00:29:03: There are always great groups with great characters But for myself everything stays a bit... A surface, right?
00:29:11: If you want a really tactical fighting system then you just have to increase the difficulty level.
00:29:16: Then these buffs and divas will be incredibly important And I also feel that the characters are always ... I don't think it's too far away from the window but they didn't get me as emotional as in other role-playing games Although she was nice and charming and cool But somehow ... I can't even remember how the story of Elf actually was And that's always a good sign, even
00:29:40: though I'm the lightbringer.
00:29:45: But if you missed eleven and have a Nintendo Switch two, they also announced a Nintendo switch version of eleven at the same time with nine story chapters which probably want to put the characters in the middle point Also, very cool.
00:30:05: They would have been able to port it with more graphics and textures.
00:30:10: Then they put a little bit of stuff in there again.
00:30:13: I think that should only cost me forty dollars today.
00:30:15: So you can do this!
00:30:17: Yes... Let's see if
00:30:18: it will be added to the other consoles.
00:30:22: We only had the normal version, then came the Switch version.
00:30:26: that was this S-Version.
00:30:27: there were a bit of bonus content later on also for PlayStation five and Xbox.
00:30:31: Now you have this Switch two versions with even more bonus content And I can imagine that it'll come again for PS Five.
00:30:36: Yes, as always.
00:30:39: You laugh at the Dragon Quest games.
00:30:41: Decent.
00:30:43: For me it was a lot of good JRPG.
00:30:47: to be honest with you guys.
00:30:51: It wasn't all that difficult and the stories were... I had this feeling they didn´t take themselves seriously.
00:31:03: They were like an anime,
00:31:07: do you know?
00:31:08: But when we got into
00:31:08: it, i
00:31:09: really wasn´t.
00:31:09: Okay, I would say that in Japan it is still a folk phenomenon.
00:31:12: In Japan Drank question appears for decades on a Friday
00:31:22: or Sunday because otherwise the economy will be
00:31:25: lying down.
00:31:25: Yes
00:31:26: indeed.
00:31:26: Otherwise...
00:31:27: I have one short little news which I read today when flying over and namely that the South Korean test site something like that, namely two players.
00:31:41: One is less spectacular, namely a Switch-II version of Guardians of the Galaxy.
00:31:50: Cool game!
00:31:50: I just wonder
00:31:50: who wants to have it today?
00:31:53: The Marvel MCU hype has been going on for years and the game itself is already getting older.
00:32:01: I don't know if you need a Switch II variant now.
00:32:05: Well, it's the same as with Dragon Quest XI.
00:32:07: The game is much older now.
00:32:08: Both of them were successful.
00:32:11: But it was a good game!
00:32:12: Super game!
00:32:13: Also
00:32:13: from the MCU you have to say that this is just great game by the Deus Ex developers.
00:32:17: I thought it was really great.
00:32:19: If you played the new one and are only a Switch player then definitely look into it.
00:32:27: Great, great games Very funny, varied, cool.
00:32:30: Second news is a bit more exciting, I think.
00:32:33: Do you know Cities Skylines
00:32:35: in
00:32:36: SimCity?
00:32:37: Spiritual successor, I believe that's what it is about.
00:32:41: Yes no...I'm not so deep into
00:32:43: it but... They just do better than the original one, we have to say!
00:32:46: That's basically the game
00:32:48: principle of SimCit City.
00:32:51: It's from the South Korean test site Lego Skylines.
00:32:55: Okay, it's
00:32:56: the same developer who is probably able to build a city with Lego.
00:33:00: But I think that would
00:33:03: be totally interesting for my son if you could build your own city out of Lego.
00:33:10: I love the idea!
00:33:11: Just make yourself
00:33:13: a real man!
00:33:15: That's what Lego is about.
00:33:16: and why do we need a game?
00:33:21: Give me Lego, it's all the same!
00:33:23: He had his room full of them.
00:33:25: But he probably played the Lego Horizon and then you have more possibilities without weather.
00:33:33: but what you know
00:33:36: so well at SimCity...
00:33:37: So if I would imagine that
00:33:38: like this in SimCITY?
00:33:40: You don't build your own thing by yourself but you've got presets to build a city.
00:33:47: Feuerwehrwache von Lego, die baust du dann dahin.
00:33:51: Da bauest du die Precise Station hin und du musst das Manage in der Stadt stehen im Vordergrund als das Bauern selbst.
00:33:56: Und der Baueffekt ist eher dass du LEGO-Stadt baust und nicht das LEGO Produkt.
00:34:01: Sehr coole Idee!
00:34:02: Ich mag ja eigentlich SimCity, ich finde es eigentlich auch geil... ...und LEGO-Sharme ist für mich dann auch immer... Ah, find' ich ganz nett.. Es is ja bald E three Zeiten.
00:34:09: Wer weiß wer weiß?
00:34:10: Es wird sicherlich da passieren.
00:34:12: Next week we'll start with Sony, on Tim's summer game file and the Xbox showcase.
00:34:18: Only Nintendo is still being covered but they
00:34:21: have to bring something
00:34:22: else.
00:34:22: What does next week mean?
00:34:23: If
00:34:23: there will be a podcast that comes Monday then it means we're back like
00:34:27: this again!
00:34:30: Of course today we take part in episode number twenty-seven.
00:34:33: That means if you listen to us everything is
00:34:34: over.
00:34:36: The problem is when we record again... Montag next week monday.
00:34:43: Then after the monday is good because it's a good recapting.
00:34:47: actually one week later
00:34:48: we can do that and should really something really cool crazy happen then there will always be another bonus episode between schiebe.
00:34:54: so yes, of
00:34:54: course you could also make but in news technology I
00:34:56: have now said everything what i wrote to me if i know how it looks at you too all
00:35:02: through which was what i have notified myself Because we don't
00:35:06: play CUNYBAD, because the two of us are freer.
00:35:12: I thought that you were doing it like last time when i wasn´t there and you ranked something.
00:35:22: I didn´t know if this is what you do or whether your game was played.
00:35:26: but now in addition to NullNullSevenFirstLight I thought maybe we rank together the five best bonspielers Upside GoldenEye.
00:35:36: Because GoldenEy has such an all power position and if we now pack GoldenEyes on the one-pack it's boring, because when you don't put them together they're sold out.
00:35:45: So let us take that a little bit ahead of ourselves to look at other bonds players who would have earned some space.
00:35:53: Are you excited
00:35:54: or are not you excited?
00:35:55: I'm not as much of a subject like you.
00:35:57: You probably have a video or something, right?
00:35:58: No, absolutely not!
00:36:00: I love video games.
00:36:00: Okay then let's go through
00:36:02: it together... I can say some things about that but yeah just leave me alone and I haven't been the gamer since the golden age.
00:36:12: What I love most is being in place.
00:36:13: number one for sure.
00:36:15: Okay because my name isn´t there
00:36:17: either.
00:36:17: How do we call this successor?
00:36:19: All-on-nothing or at least number sixty.
00:36:21: The
00:36:22: world is not enough for this
00:36:24: kind of thing.
00:36:25: Yes, I actually
00:36:26: like it better than the GoldenEye because it was more Bond-like.
00:36:30: Of course a revolutionary console shooter who has done many things well but purely what the Bond feeling is about, the missions and gadgets, the rumic language, PS Brosnan's feelings
00:36:48: etc.,
00:36:49: simply didn't make the world much more.
00:36:52: And then Rick
00:36:53: is not like Ryan when you're still so afraid of it.
00:36:55: That's the question
00:36:56: we want to focus on a few games that will rank or rank via us allen bondspielen unsere top five boy.
00:37:07: Just go through
00:37:09: all of them.
00:37:10: I can tell you if i played it or not, I don't think my top five together without GoldenEye.
00:37:14: You have to help with that and we need to
00:37:17: put this together.
00:37:19: The world isn´t enough?
00:37:20: There were three different developers studios at EA who didn´t make enough games in the world.
00:37:29: Huracom was responsible for the Nintendo Fiend VI and developed a color on the game.
00:37:33: Unfortunately, I think there was a lot in the shadow of GoldenEyestand.
00:37:37: Accordingly it wouldn't have been played yet.
00:37:40: Does it matter if it's emulator or original hardware?
00:37:42: The game is really, really good!
00:37:44: Then we had the PSI version from Black Ops Entertainment which wasn't that great and also lacked multiplayer and basically was another completely different game.
00:37:54: And then for the Gamble Caller there was one more game but you don't need to talk about this right now.
00:37:59: That's why personally for me The world is definitely not enough for the top five and I'll just place it on a solid fourth spot.
00:38:13: I think I've played the PS one version, because i heard that this should be really cool but back then you didn't know.
00:38:21: there were three versions or different versions to NIV-SXV versions And now I can no longer make sense of them.
00:38:25: But I thought they weren't as crazy as GoldenEye probably because something completely different was.
00:38:29: Yeah, I'm just going to pack it on the fourth.
00:38:33: It's cool.
00:38:33: So back then the rating technique was the nvn-sixty variant with the tests so in the higher and eighties under the nineties area And the ps one version was about sixty percent.
00:38:46: there is nothing else.
00:38:47: that's crazy
00:38:49: That's crazy.
00:38:51: So.
00:38:51: and then came, yes.
00:38:53: Also on the PSI there was still The Morning Stubbney that we could go directly to GoldenEye.
00:38:58: That's what the third person shooter has played.
00:39:00: I don't know if you've ever played it
00:39:01: before.
00:39:02: Maybe i have played this game as well?
00:39:03: I do not know Because
00:39:05: the world is no longer enough because of an ego shooter.
00:39:07: And tomorrow in Neverdice, so Tomorrow Stubbsney was a third-person shooter also from Black Ops Entertainment But that wasn't really like that either.
00:39:15: It was actually quite stumpy.
00:39:16: No, it
00:39:18: isn´t That kind of filter.
00:39:20: Yeah, yeah.
00:39:20: Then I played
00:39:21: that game rather than a first person shooter and didn't play it on the PS one.
00:39:24: And then... It's
00:39:26: not stuck now either?
00:39:27: But you can
00:39:28: see the exciting
00:39:30: era of the Electronic Arts Era where there were some really cool games.
00:39:36: They started with Agent in Crossfire which was released for the PS One back in the day.
00:39:43: I don't know if you're still thinking about it, Ronas.
00:39:47: It was a monster that didn't look like Pierce Brosnan but something with only eight-fifteen characters in the game.
00:39:56: and then Night Fire
00:39:59: came out.
00:40:00: Oh yeah?
00:40:00: You've already told me about it before... I remember myself
00:40:02: as well!
00:40:03: Is this
00:40:05: the same version on all consoles again?
00:40:07: Consoles, yeah fun you're gonna come with an entwicles.
00:40:11: then they have quasi nach.
00:40:12: die Welt ist nicht genug.
00:40:14: dann Neidfeier programmiert haben also die ganzen Erfahrungen diese bei der Welt ist.
00:40:17: Nicht genug hatten in Neid feier reingepackt und haben daraus ein richtig richtig kaltes Spiel entwickelt was für mich lange lange lange Zeit.
00:40:24: das beste Bonspiel aller Zeiten.
00:40:26: war heute noch absolut spielenswert auf allen drei Konsolen außer auf den pc denn da hat elektronik aus das ganze an gearbox gegeben.
00:40:37: And Gearbox just made an absolute bug with a Force Engine that was a bit modified and it went totally into the pants, so away from the PC version.
00:40:50: But Night Fire will be
00:41:00: played
00:41:01: in between where I have now played all others but on the good two packs.
00:41:12: It would've been the first one earlier because after Night Fire Um, I'm the um everything or nothing.
00:41:29: Geniales bondspiel.
00:41:30: da hat nämlich e a alle register gezogen hat ein Spiegel an bond film gemacht.
00:41:36: quasi die sind dann weg von der Ego perspektive gegangen.
00:41:40: Weil die Konkurrenz im ego shooter bereicht.
00:41:42: einmal two thousand vier mit half life zwei halo, zwei doom dreien so weiter enorm war.
00:41:49: und dann haben wir aus bonds alles oder nichts ein Verpüßenschutte gemacht.
00:41:53: But it's so awesome that with Ulem Dafoe, Heidi Klum, Judy Dench, Pierce Brosnan... Other stars were included in the song including voices and everything around them.
00:42:05: Their own song was composed for this.
00:42:07: It is a mega-cool game!
00:42:10: You can play perfectly today as well.
00:42:15: And until now all of us are considered to be the best Bond game ever since First Light.
00:42:19: I'll take those out from history here first And accordingly also deserves number one.
00:42:26: So that is, there's a Bond game or a Bond movie after nothing and I think it can still be played really
00:42:35: well today.
00:42:36: Everything or nothing?
00:42:36: Tell me, you
00:42:37: are the original.
00:42:37: Yes, cool.
00:42:38: Mega awesome!
00:42:40: Yeah... And then came GoldenEye.
00:42:44: You have to remember that.
00:42:45: RogueAgent.
00:42:48: Oh right ... I forgot about GoldenEyes.
00:42:50: Where did they come from again?
00:42:55: I didn't
00:42:55: play this either But I think it fits perfectly.
00:42:57: It was a stupid first-person shooter with Bond license, but basically you didn't play James Bond in the game at all.
00:43:06: and then there were love greetings from Moscow with Sean Connery.
00:43:12: A really
00:43:12: good game
00:43:13: especially for fans of Sean Connary who played this video for the very first time with the reason that he has turned his favorite Bond film side and because his grandchildren loved video games.
00:43:28: That's why Patrik said, hey I'm doing this!
00:43:30: Also a really good game.
00:43:32: That's why I love
00:43:33: video games, right?
00:43:34: That you suddenly say thirty years later.
00:43:36: Oh now it comes again to this Bond movie with Sean Connery in Game where i think it is awesome.
00:43:41: Totally cool!
00:43:43: The cover is the only thing that fell out immediately when he was standing there and it was a little stylized.
00:43:50: Awesome iconic cover.
00:43:52: I play it everywhere on the floor for five euros or four years.
00:43:54: You've always seen it anywhere.
00:43:58: It goes in a direction like nothing else but not polished at all But still a really good game.
00:44:07: I would actually put
00:44:11: it on the five.
00:44:12: Then we already
00:44:14: have the five, four, two and three.
00:44:17: And here one is basically missing all of
00:44:19: them.
00:44:20: Here comes to an exciting stage namely the Activision era.
00:44:26: Activision has taken over after EA and they developed a quantum trust.
00:44:30: that was The hybrid from Casino Royale and Quantum Trost.
00:44:34: They tried to develop both films into the game Quack-Quatch, developed by Treyarch at that time for the Call of Duty developers High Hopes.
00:44:41: So there were quite a lot of hopes in it And then basically this was nothing other than a Call Of Duty clone.
00:44:46: You could almost forget about it Although he had some good moments.
00:44:52: and then came Bloodstone.
00:44:54: What do you know?
00:44:55: I played
00:44:55: that.
00:44:56: That would have been some kind of racing developer, but
00:45:00: that's
00:45:01: just... Yeah, he had this auto-passage and also cool gunplay with Daniel Craig.
00:45:06: I think that would be my favorite Bond game after GoldenEye.
00:45:10: That's
00:45:12: what i'd put on the three.
00:45:13: It was a really great game!
00:45:16: It was an original story again with Craig... ...and Judy Dench was there as well.
00:45:21: A lot of other actors too.
00:45:23: What destroyed me at the time is that I don't know if you remember it or not?
00:45:28: The most amazing point of criticism was that Bond had such a close-up finisher.
00:45:34: And he overpowered it so much, you could just weaponize everyone against him and the game made this very easy in the long run but unfortunately it flopped and basically also ensured.
00:45:48: A we didn't get any success even though the game has an open end and B even closed Bizarre Crations because it's been a very, very powerful developer studio.
00:45:58: What
00:45:58: kind of racing did you do before?
00:46:01: Project Hot Thumb Racing and Blue.
00:46:04: Blue was also great.
00:46:05: Right, at the same time to Blastone in China.
00:46:09: in ten years on The We, that Golden Eye Remake.
00:46:12: I left it out here because there seem to be the spirits who say hey this is too much Call Of Duty for me which other people love.
00:46:25: but Yes, basically I think the classic Bonn experiences are already much cooler than the old days.
00:46:31: But that's what my ranking looks like from the grandiose golden eye.
00:46:38: Yeah, I can't do that.
00:46:40: Thank you for being so great with
00:46:42: me.
00:46:42: You're welcome!
00:46:43: Definitely.
00:46:45: But make yourself at home on these old golds and old Bond games to say everything or not about the Night Fire.
00:46:50: Did it really give me strength?
00:46:52: Honestly speaking...
00:46:52: Hey play this.
00:46:53: This is such a good game especially if today when you are playing in an emulator for example then between HD, texture packs
00:47:00: etc.,
00:47:00: you have sixteen out of nine patches etc.. It still looks mega cool from us.
00:47:04: Make yourselves at home.
00:47:05: These are just good
00:47:07: games.
00:47:11: but Now I would like to hear something about First Light.
00:47:14: Yes, first light!
00:47:16: What did you do in the last time Andi?
00:47:20: Last week or before the
00:47:23: week?
00:47:23: No that was actually two weeks ago when she recorded it and then we wanted her on it but there wasn't a holiday so at home I had to practice
00:47:32: at home.
00:47:32: That's right, nothing
00:47:34: went wrong with me.
00:47:35: There were children who only waited for us Exactly, but I've played in the last few days and weeks.
00:47:44: The Battlefield VIII campaign ended up being where I was before.
00:47:48: It's still a cool story... I don't know if you can tell me anything about it yet, but the set poppies were awesome!
00:47:57: The missions were great as well!
00:47:58: The graphics were great too!
00:47:59: That is exactly what I want from the Battlefield.
00:48:01: And accordingly an absolute recommendation for the multiplayer campaign, no idea at all.
00:48:08: Then I saw a look in the mouse,
00:48:12: P.I.,
00:48:12: for hire?
00:48:13: Ah
00:48:13: yes!
00:48:15: Cool.
00:48:15: I think Matthias told you last time that he liked it very much too.
00:48:17: Yes, Matthias played this.
00:48:18: I played
00:48:18: two chapters and find it pretty cool as well because at first it was a bit unnecessary to get used to it.
00:48:25: Because I put myself on such straight, straight indie FPS.
00:48:28: But basically that's more.
00:48:32: You have a deep story in the detective history, you've got awesome gunplay... ...you've got a mini-map where you can go to different locations and you need to mediate it together with clues or something like this.
00:48:44: That already had much more substance than I had in my
00:48:48: game.
00:48:48: I thought it was just a pure first person shooter with a
00:48:51: lot of fun.
00:48:51: Exactly!
00:48:52: It isn't true but as i said before we only have one case for our second chapter.
00:48:57: But in any case, a lot of promises especially because the graphics are fresh and different.
00:49:06: And actually that whole scenario is played like an old Walt Disney cartoon which is pretty cool.
00:49:14: but what brought me out was Forza Horizon six.
00:49:17: Yes I didn't want to.
00:49:20: Yeah, I have me got nice with so feel and she had no time for five half gespiel hierum liegen und dann bin ich schwach geworden weil ich ja das Setting so fire.
00:49:31: Ich bin ja absoluter japanen liebhaber und wenn mich dann ein rennspiel dahin schmeißt an habe ich mir das mal angeschaut.
00:49:39: ich hab das recht günstig am launch tag über einen kontakt für knapp fünf Euro bekommt.
00:49:46: da konnte ich von einem guten deal sprechen sage ich mal und dass ist absolutes Absolute Königs Klasse was.
00:49:55: Renspiel angeht also das Ding ist unfassbar geil,
00:49:59: ja
00:50:00: mega SSS macht im Grunde nichts anders aber playground games haben zwischen halt die komplette formel so perfektioniert um das handling dass The location the atmosphere and music, the autos, the graphics.
00:50:15: The details that are all in it.
00:50:18: It just plays so cool!
00:50:19: And this is a game of this... Oh come on one more time mentality you know?
00:50:25: And then... You say to yourself I'll drive again and there's three or four hours left.
00:50:36: Super awesome.
00:50:37: Super super awesome for PSP.
00:50:38: It will appear later but i bought it at Xbox Absolutely in the feeling.
00:50:44: Exactly, I'm
00:50:45: not interested
00:50:46: at all!
00:50:47: Yes i know.
00:50:47: now let's move on a little bit more.
00:50:49: I've seen Yoshi and The Wonder for a while... I think you've seen
00:50:55: it before?
00:50:55: I think we said that was completely wrong.
00:50:57: Last time when I saw him on Twitter he said today is Yoshi's appearance.
00:51:01: What?!
00:51:01: How?
00:51:01: He didn't even thought about a new Yoshi game coming up.
00:51:06: Of course also When you look at the last movie, of course it fits like Forst aufs Auge.
00:51:10: Yoshi was very prominent and present in the last Super Mario film and whoops there is that Yoshi game!
00:51:15: But I forgot something about this.
00:51:17: There's a new Yoshi Game available to tell
00:51:22: us.
00:51:22: It's different... So it isn't the classic two D platformer?
00:51:27: Like Crafted World or Woolly World but Michernot has a strong history with Yoshi on the N.F.E.
00:51:37: What do you have to say about that?
00:51:38: That was also a classic platform.
00:51:40: It had such a loop level where you could always go back because you had to collect fruits and if you had collected thirty fruits, then it went on like this... Then books broke down and the next level you could choose from would be something similar in any case.
00:52:02: That's actually extreme marketing and creativity.
00:52:08: And it doesn't mean that there is a start or goal, but the promise here is to explore all of your locations with all the characters in them so you can think around the corner, solve puzzles etc.
00:52:30: It's completely different.
00:52:31: Very commonplace.
00:52:33: But it's fun somehow.
00:52:35: It is now... I don't know, i played for an hour and then I did that but then I thought it would be nice to hear from you.
00:52:46: And I think out of this year it could become more if there was no first light or something like that.
00:52:52: Then the next topic
00:52:54: what?
00:52:54: What do you mean by first?
00:52:56: First off.
00:52:57: First of all, what do you think about first light so far?
00:53:03: I haven't played too
00:53:06: much yet.
00:53:08: The first mission is this normal tutorial how to play the game.
00:53:15: Then there's a kind prologue that... Eelendig zieht, das ist etwas was man dem Spiel wirklich angreiten kann.
00:53:26: Bist du dann wirklich in die erste Mission kommst?
00:53:31: Aber sobald du da drin bist geht das Spiel voll ab!
00:53:34: Das is richtig geil und ich würde es vergleichen mit Uncharted IV meets Hitman.
00:53:45: Das ist schon ziemlich nice... Ich hatte irgendwo gelesen That you somehow, I like this hitman gameplay.
00:53:54: It's just so cool that it is a kind of sandbox but in such small level structure
00:53:59: You
00:54:00: have the goal to do as much as you want from one mission where you have to buy yourself into a casino for two hundred and fifty thousand dollars in the game.
00:54:08: And how are they doing?
00:54:09: It doesn't matter at all!
00:54:10: You can hack some crypto stuff... Clown, you can take part in the casino yourself.
00:54:19: No I don't know but there were countless possibilities how to make this money and that's just so awesome!
00:54:28: It gives him a lot of replay value.
00:54:29: But still if you want some stringent story construct or something That is what we already said before There's
00:54:39: a lot of cutscenes, there are many characters that you can interact with.
00:54:43: There is only an English language which surprised me but it really is good and... You have your missions.
00:54:53: every mission has its own location and also a closed little... I'm a in sich geschlossene kleine spiel.
00:55:01: wiese tatsächlich wie
00:55:02: halt
00:55:03: aber nichts was ich überfordert oder so sondern du hast meistens zwei bis drei wege ans ziel zu kommen.
00:55:11: Wie ist hier überlassen und ob du jetzt zum beispiel deinen deinen weg irgendwie klettern auf den balkon schaffst oder dich hinter die bar schleichter dafür bei dem barkeeper erst mal irgendwo hinschicken mussten sodass es das Fully your beer.
00:55:28: And in addition, there really is this set pieces as it is damaged.
00:55:36: Cool skis, skis inside!
00:55:37: It's okay.
00:55:38: if you're in the near future and everything goes to the whole environment that reacts on yourself.
00:55:44: That's mega cool.
00:55:46: Last time I read a tweet at Twitter, someone wrote here... Dude, one of Akim has stolen all his system.
00:55:52: and has reported to a developer that the developer of the fighting system is currently working with IO Interactive, which is responsible for this.
00:56:00: It's
00:56:00: very similar!
00:56:01: It's
00:56:02: the Batman Arkham fight, the free-flow fighting system in other forms in the game – what an awesome thing it really
00:56:09: is!
00:56:09: So yes...it's the Free-Flow fighting system?
00:56:11: I think there are only more depth.
00:56:13: That's even better!
00:56:13: Because
00:56:13: you have many different actions…for example your….
00:56:19: You can throw a enemy to the head, shoot him with your feet and so on.
00:56:25: There are many different ways of doing this, there is a lot of takedowns.
00:56:32: The environment will be completely integrated into it.
00:56:37: It's all about breaking things down, you can slay everyone everywhere, do everything that is really cool.
00:56:45: What's so unshaded, what reminds me of it?
00:56:49: There are the climbing passages that remind you of something very different.
00:56:53: But there is also pure set pieces that remind each other.
00:56:56: For example one mission to not spoil too much now... ...you fight in a crashed plane and at the end you jump out as well!
00:57:07: That was super cool!
00:57:08: Exactly.
00:57:09: It really is... I think it's very
00:57:09: much a
00:57:12: shame, right?
00:57:13: Yes!
00:57:13: I remember that something
00:57:15: good happened.
00:57:16: Of
00:57:16: course there are many people who write and say yes this isn't Bond anymore or sexist like the old Bond films but we also live in another time.
00:57:30: I don´t believe you can produce such a game nowadays as back then.
00:57:37: But basically I'm already very flashed at the beginning.
00:57:42: At first it was really extreme, but somehow thought how long is this still going?
00:57:47: As soon as you are in your first real mission, the game will be full of
00:57:52: you!
00:57:52: I am also with you because there's a topic that isn't quite right anymore... Who would have bothered me if they were here?
00:58:01: and now it's
00:58:03: missing?!
00:58:03: Spiel selbst ums game play und um das dass.
00:58:06: das ist mir das eigentlich relativ wumpe was ich auch sagen wollte zu abstürzenden flugzeugen.
00:58:11: es ist ja auch wieder.
00:58:12: ich muss sofort an call of duty.
00:58:14: modern warfare weiß.
00:58:18: Eins zwei oder drei ich weiß gar nicht.
00:58:20: da gibt's ja auch eine mission wo du abstürzen flugzeuge kämpft mega geil, oder halt und das ist vielleicht noch der krasse Brückenschlag.
00:58:28: in zu know one lives forever die missionen wo man aus dem Flugzeug springt.
00:58:32: A little homage to this agent classic, who was almost again an homage at zero-zero seven.
00:58:39: So cool, awesome!
00:58:40: I'm already looking forward to it now and I've ordered the game.
00:58:42: Now you have to put up with me for days.
00:58:44: When did he officially release?
00:58:46: He is today.
00:58:50: Why do we see each other so much?
00:58:54: Because of GFOS North Copa Radio and they sent me their code there But he didn't turn it on yesterday.
00:59:00: No, I was lucky because I ordered that at NetGames and already have it on Saturdays.
00:59:03: Oh yeah!
00:59:05: I ordered it for Amazon but you
00:59:07: don't have it now?
00:59:09: Yeah...but I was allowed to do so as well
00:59:12: which is very interesting.
00:59:14: I got this on Saturday and on PaceFifth and played the first mission of the game.
00:59:26: And then there's the mirror.
00:59:29: We would ask you to wait for the release date.
00:59:33: The release date came yesterday, so then I was offered a few hours ago and am now in the third real mission after all this prequel before it.
00:59:42: Yes cool!
00:59:42: Now let's talk about everything that you probably played?
00:59:46: That
00:59:47: was everything.
00:59:47: Yeah...I
00:59:48: can only repeat what happened last time.
00:59:50: I still play Seroths.
00:59:52: I don't know if you've heard of it.
00:59:52: No, that's
00:59:53: what i haven't heard.
00:59:54: This is
00:59:54: my current game, Seroths.
00:59:57: But the spirits
00:59:58: are different there!
00:59:59: It can be like this...I hear a lot from many guys but not as much from them.
01:00:05: I
01:00:06: don't know.
01:00:09: I liked the spiritual approach and Return of Super.
01:00:13: It was a really great game, and in principle it is again the same thing.
01:00:19: You just changed some things.
01:00:21: The story itself was still big in the first Return Of Here.
01:00:25: I honestly didn't know what happened.
01:00:28: He's looking for his wife but also on the edge.
01:00:31: every time you come back to base you can listen to each other.
01:00:36: I rarely wanted to talk about this kind of stuff.
01:00:40: I don't listen at all, honestly speaking.
01:00:42: The gameplay for itself is still as bad as it used to be in Returnal.
01:00:50: It makes you want to fight and there are different weapons.
01:00:56: There's a lot... You get one or two skills with them that need to be mastered first which is the energy shield where you use bullets can catch up or because of that.
01:01:06: So she doesn't do it, but at the same time she shoots back as a powerful weapon.
01:01:13: I still don´t know exactly if i think this is good or bad Because when you think about...I´m getting caught by one or another way too much That I focus on it too much to suck energy balls and shoot them back Because it's very powerful.
01:01:24: instead just shooting normal right now And simply out of these.
01:01:28: I don't even know if that would have been necessary.
01:01:33: Nevertheless, it's still very demanding and what is much easier against it... ...is the structure of your game itself!
01:01:38: You did everything to make things easier for yourself.
01:01:40: In the original Returnal you really needed one perfect run from front until end in order to play
01:01:46: through this game.
01:01:48: One stop in the middle could be done by you and save the game.
01:01:51: That was how it worked out here.
01:01:52: You can always stop.
01:01:54: Also when you've made a biome, start with these biomes at the beginning.
01:02:00: You always have a teleporter there and you can just say, I'm starting from here.
01:02:03: Probably it's better to start at the front because you're able to get more upgrades.
01:02:08: but somehow you've already collected so many passive upgrades that no problem is even to start in the middle of them And one can become much stronger through permanent upgrades which we collect.
01:02:20: Also, the risk reward system is not as crazy or random like with Returnal.
01:02:25: You also had these corrupt artifacts that were sometimes very abstract and really felt something in me often... Oh yeah!
01:02:33: That seems interesting to be worth using.
01:02:37: I rarely have cases where I see such a corrupt artifact here and say yes, take it with you but usually just leave them alone.
01:02:46: And i think You can decide for yourself how difficult it will be because there is this switch pro biome.
01:02:53: To make the opponents more difficult and also to get access to these better, improved artefacts.
01:03:02: These disturbed artefactes as well as harder enemy attacks.
01:03:06: so you have a lot more.
01:03:08: You gain more resources or something like that.
01:03:10: The structure of the gameplay itself is easier.
01:03:13: It's very much fun for me, because as an old man it isn't that annoying anymore.
01:03:19: I can still not say whether or not I like it better than Returnal.
01:03:23: Until now I would say Returnal was a bit cooler and newer and fresher
01:03:30: back then too.
01:03:30: Yes but in the game I didn´t get extra because of my returnals being way too heavy.
01:03:35: so hopefully at some point there is just too much to fit into.
01:03:38: Then that's probably
01:03:41: easier for you and better access.
01:03:44: The gunplay still makes me totally happy.
01:03:46: One thing is just super annoying, Matthias and I talked about it last time.
01:03:49: The alternative fire for some weapons is when the left-left trigger attacks you slowly but only
01:03:56: half of them and not quite And this
01:03:58: in the face of the battle sometimes really... I don't know why he did that.
01:04:07: I would have read quite
01:04:08: a lot of criticism.
01:04:08: Maybe it will be uploaded with software updates, who knows?
01:04:12: Yes let's see... Well
01:04:13: yes!
01:04:14: But you definitely need to play a good game.
01:04:18: Yeah.. I think that
01:04:21: is enough for
01:04:23: me.
01:04:23: I don't know how far we are from time.
01:04:26: I screen-capture our podcast today so i can not say anything about this.
01:04:32: Do we still have time for something else or
01:04:37: questions?
01:04:37: Or do you have any questions?
01:04:39: I don't have anything.
01:04:40: No, audience questions
01:04:41: not to you!
01:04:41: Yes of course but i don´t need an audience question.
01:04:44: Ah so i don't know... i can be that what i packed into the post office e-mail technically is not possible right now.
01:04:51: Maybe Matthias has something with him But as he said it's a well deserved holiday.
01:04:56: therefore there are Today, no greetings to the Patrons because Matthias is doing it and we don't have an attack on them.
01:05:10: We're sorry but everyone who supports us here in Patreon greets us with a greeting.
01:05:16: And if you still want to support us at Patreon, feel free!
01:05:20: There's also... see you again soon!
01:05:22: Can you get a few of our patrons together, namely the Kratzeragg, Wundenmann and Robert?
01:05:31: There are so many.
01:05:32: The same names that
01:05:34: show up there.
01:05:35: That's just too much names!
01:05:36: And since I'm unfortunately on my laptop today... I can't look at it either.
01:05:41: At my PC upstairs ... You know how to look at this but ... It is simply too hot for me now.
01:05:45: I wouldn't have stopped the hour anyway.
01:05:48: Well, we still greet
01:05:50: each other.
01:05:52: See us later But that there are a lot of healthy situations
01:05:58: coming today.
01:05:59: Everything was here, sorry!
01:06:00: What is
01:06:01: he doing?
01:06:01: What's going
01:06:02: on?!
01:06:02: He didn't do anything at the airport.
01:06:03: No, it must have been him.
01:06:06: Dear ones but this actually wasn´t from us so I had nothing else to say... Me neither.
01:06:11: With my Latin at the end, you too.
01:06:12: We're looking forward
01:06:15: to happy E-triple days!
01:06:16: I'm very
01:06:16: excited about it.
01:06:17: Let's play a game and then next week we'll have an XXXL episode with lots of impressions and recaps waiting
01:06:31: for us around here.
01:06:36: Don't promise me that you won't be
01:06:38: able to hold on.
01:06:40: Okay, whatever you are.
01:06:41: Alright?
01:06:43: Then... Choo choo choo!
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